interface
                HitRegionSpecification
Specifies which properties a hit region responds too.
- Properties
- click, contextMenu, cursor, doubleClick, grab, grabEnd, id, keyDown, keyUp, mouseDown, mouseEnter, mouseLeave, mouseMove, mouseUp, parentId, wheel
Properties
- clickoptional
- Type:
- 
                    (event: MouseHitEvent) => void
 
- contextMenuoptional
- Type:
- 
                    (event: MouseHitEvent) => void
 
- cursoroptional
- Cursor on hover. - Type:
- 
                    string
 
- doubleClickoptional
- Type:
- 
                    (event: MouseHitEvent) => void
 
- graboptional
- Type:
- 
                    (event: GrabHitEvent) => void
 
- grabEndoptional
- Type:
- 
                    () => void
 
- id
- Unique identifier for this region. - While it is preferred to make hit regions outside of the draw loop, it is allowed and the ID is what establishes conceptually a unique region. - Type:
- 
                    string
 
- keyDownoptional
- Type:
- 
                    (event: KeyboardHitEvent) => void
 
- keyUpoptional
- Type:
- 
                    (event: KeyboardHitEvent) => void
 
- mouseDownoptional
- Type:
- 
                    (event: MouseHitEvent) => void
 
- mouseEnteroptional
- Type:
- 
                    (event: MouseHitEvent) => void
 
- mouseLeaveoptional
- Type:
- 
                    (event: MouseHitEvent) => void
 
- mouseMoveoptional
- Type:
- 
                    (event: MouseHitEvent) => void
 
- mouseUpoptional
- Type:
- 
                    (event: MouseHitEvent) => void
 
- parentIdoptional
- Optional identifier of a parent region. Some region properties ‘bubble up’ to parent regions. - For example if a cursor is set on a parent, but not on the child region, the parent’s cursor will be displayed even if the child is hovered. - Type:
- 
                    string
 
- wheeloptional
- Type:
- 
                    (event: WheelHitEvent) => void